


This guide is written with beginners to 3D in mind.I will be referring to "GameMaker Studio 2" as " GMS2" throughout the guide, because I am too lazy to keep writing it in full.So, you want to get started in 3D with GMS2? Well, here's a few things you should know first: GM Version: IDE: 2.1.4.288, RUNTIME: 2.1.4.203ĭownload: Built Project (A zip, so free users can have a look!) I recommend that you get plugin for forum code syntax highlighting. When a dedicated forum for GMS2 programming+guides is created, I will request this guide be moved there. I have posted this guide in the new GMS2 discussion board, as it would not really be appropriate to post it in another forum yet. I have received/seen a few questions regarding getting 3D working and I want to get involved in the forum now that GMS2 is coming, so here's a kickstarting guide. The website features full syntax highlighting and documentation links too, to make guide-writing much easier. Updated Guide Here (Includes a bit of info about transparency and render order): FURTHER UPDATES OF THIS GUIDE CAN BE FOUND ON MY WEBSITE I'll also update the guide if there a better methods that I haven't thought of/found out about yet.

I will leave a (dd/mm/yy) formatted date here, so you know when it was last updated: 16/04/18 - as of IDE: 2.1.4.288, RUNTIME: 2.1.4.203 - Added a tiny tidbit about layer_force_draw_depth() ti setup section
